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Divinity 2 cleave damage


  1. Divinity 2 cleave damage. This mod simply aims to diversify the weapon bases a bit, making changes to damage type, base damage, crit chance/damage, cleave percent/angle, as well as adding small status effect chances to all weapon bases. Falone has slightly higher damage (from Two-Handed). To get the 100k damage chest, as well as gear to boost crit rate to 100(without lone wolf), and crit damage to 245% for a consistent damage of 122825, it took me 143 hours. If then a level 20 / 10 pyromancy toon comes along and casts a mega-fireball which touches that fire surface, the new surface (and any DOTs it applies) will still only do the level 1 damage of 2-3. 05 (skill bonus), or 115. Air damage 2 Jul 5, 2020 · Uncanny Evasion (2 Aerotheurge): Greatly increases your evasion and movement. Hanal Lechet is a two-handed axe that provides the player with 6-7 water damage, +2 Strength, +1 Constitution, +1 Two-Handed and +1 Hydrosophist. Whether the skills can scale by intelligence, I don’t know, but staves deal magic damage so you wouldn’t stack warfare beyond skillbook requirements. Cleave lets you proc multiple sparks with basic attacks which is good if your other skills are on CD, and it makes Opportunist a solid Talent option. But spears are really rare, esp with max crit+cleave, I guess Sep 12, 2020 · Mass Cleanse Wounds is a Hydrosophist Skill in Divinity Original Sin 2. So if a level 1 toon fires a flaming arrow they'll make a surface which does perhaps 2-3 damage. So you get four for two regular attacks on one target, eight for two targets hit and so on. Enemy always have elemental resistance but no physical resistance, so those elemental damage wont increase. An ability hits the main target and up to two targets within 10 yards) and is very similar to Splash (difference being splash is usually all targets within X yards of main target, and cleave being Y targets within Z range of main target). 1. Shocked is the middleground effect between normal and Stunned. Weapons can have charms and enchantments added to them to complement your skills used in combat. Oct 11, 2017 · So. Just try targeting Sep 18, 2017 · Divinity: Original Sin 2. Level 4; Phy Damage 16-18; Strength +1; Warfare +1; Grant Skill: Thick of the Fight . I know you miss out on the potential cleave damage, but whirlwind Divinity Original Sin 2 Damage Calculator. Just try targeting someone and you'll see the visual indicator. Set Burning for 1 turn(s). It has a small chance of Freezing or Chilling and enemy, and it also deals +25% cleave damage. Cleanse Wounds location. Medusa Head (2 Polymorph): deal Earth damage around you based on Strength score. Divinity Original Sin 2 Wiki has all information on weapons, armor, quests, skills, abilities, maps, crafting, guides and walkthroughs. With the enemy AI, will likely lead to If you invest 2 points in int and 1 point in the appropriate skill, you would get 100 (base damage) * 1. (Neither can be Source Skills) Cleanse Wounds effects. It cleaves, damaging everything in an arc in front of you. Dec 14, 2017 · Because of their base range, the arc of the cleave is huge. Then, to bump it up even further, if you can get cleave damage going, any target hit in the cleave's range will spark, making it possible to cram 4 or 5 enemies together with teleport/netherswap, then swing at them with basic attacks to spark 8-10 times with those 2 AP. Second is piercing damage which directly damages Cleave causes a melee unit's attacks to deal a portion of its damage in an area in front of it. Aug 15, 2023 · This bow gives you +2 Finesse, +1 Necromancer, and +15 percent Life Steal. On another note: Is Onslaught actually worth taking in a 2h Warrior build? It costs three Memory slots and only does 2. Nov 29, 2017 · Larian Studios Forums Divinity: Original Sin 2 Divinity Weapons with cleave damage deal damage in a small arc in front of the character. Mar 16, 2018 · Further combine that with the two handed skill which increases the critical multiplier, your spell crits hit like a truck. Character is shocked by electricity. The commonly referenced damage formula in DOS2 is the result of this user's work, though the full version we know by now is . Aerotheurge Apr 13, 2021 · There IS a dagger at the last act that is all poison. " 600: Venombite: Daggers : Damage Boost + 10 "An enchanted dagger having belonged to Dorotya. Two-Handed Weapons are a Weapon Category in Divinity: Original Sin 2. Air Resistance: -15% . Sep 12, 2020 · Deals damage to the teleported character/object and any characters/objects around the location it lands. Its in the golden chest at the end of the garden. Cleave damage does a reduced amount of damage around the central target. Onslaught: 5 attacks, 1 enemy, 50% damage ea (250% total) You can take 1 poly for Bull Horns since that skill uses your weapon damage as opposed to strength stat (Tentacle Lash is a spell scaling off Strength), and gain Chicken Claw and Chameleon Cloak if you need them for whatever reason. With 3-5 enemies you’re dealing 200-300% damage spread across all targets. Instead of the cleave, you Feb 26, 2023 · Shocked is a status effect in Divinity: Original Sin 2. Mar 13, 2024 · Weapons in Divinity: Original Sin II are used to improve damage dealt to enemies. Jul 16, 2020 · Living On The Edge (2 Necromancer): the target cannot be killed for two turns. Jul 21, 2021 · Divinity Original Sin 2 has tons of weapons for players to chose from. It's a specific type of AoE originating from from the targeted unit and is (typically) relatively short in range (i. Combine any Hydrosophist Skill book and any Warfare Skill book. I have two melee characters: a dualist/assassin and two-handed/necro (death knight). Deals 70% Air Damage to enemies and douses fire. You can make it work rather well though. Head to the bridge leading to the cathedral in Arx to find a trader called Non. Damage is based on your level and receives a bonus from Intelligence. Death Wish (2 Necromancer): character gains bonus damage the more health they have lost. A great example is actually a build I'm currently using, Tempest Cleric/Scribe Wizard. Best hidden 2H is in Arx, hidden and yu can't see it with normal looking at ground key. Stacking Venom Coating alongside Elemental Arrowheads works wonders when you also use a weapon with innate magic damage, crafted magic damage (typically poison), and a magic rune while shooting a target standing on an elemental surface with the Elemental Ranger Aug 24, 2022 · Divinity: Original Sin 2 is a vast world of fantasy and discovery. May 24, 2023 · I did some testing and calculations with damage, the TL;DR is that the objectively most efficient way to increase your damage is to level your bonuses from your attribute, elemental damage (including warfare for physical), and if applicable critical hit and high ground, equally. Just build high damage (I did this with lone wolf) stacking warfare and two handed. Scroll cannot be crafted; Scales with level and Hydrosophist. The damage is based on the unit's total attack damage values. Cleave and free onslaught doens't even come into consideration. The community is for the discussion of Divinity: Original Sin 2 and other games by Larian Studios Cleave does a little aoe damage to enemies in a cone around Mar 2, 2020 · Set Taunted for 2 turns, 25% chance 25% Cleave Damage Grants skill: Guardian Angel 1 rune slot. The handle is inscribed Erlam though what that means can only be guessed. When dealing damage, additionally scales from Warfare The one big issue for me was less cleave options on spear compared to many of the 2h weapons. Oct 10, 2017 · Runes in Divinity: Original Sin 2 can be found on this page. These could be Swords, Bowes, Staffs, Axes, Maces, Shovels, Rods, Sticks and almost anything you can wield. Dual cleave weapons autoattack can hit 2 times in an AOE for the same AP as a single whirlwind, and onslaught is 5 hits on a single target for the AP of 2 autos. Requires Aerotheurge 2 Costs 1 Memory Range 13m. All Aerothurge abilities that previously applied stun, now apply Nov 6, 2020 · A funny thing you can do as a full intelligence pyro mage is dual wield 2 daggers, level 1 early game daggers that barely deal any damage, and attack your teammates :) Your allies shouldn't suffer more than a scratch (though if you're worried about them anyway, just give them fortify) and the sparks still jump on enemies and deal a total 100% your damage per AP (on random enemies). That means everything except bow/crossbow and wand. First is physical damage which is resisted only by physical armour. Mass Cleanse Wounds location. These are the best of the bunch. Dodging: -30%. Is the "+50% Cleave Damage" the reason he's missing? Does it mean Staff usually has more base damage and more bonus skills (+Necro + int etc) than a wand would have. roughly 1 in every 4 basic 1-handed weapons you'll find one with cleave? Ooooohshyt my bad. Also that reaver's axe you're using is 100% better than Lohars hammer because it has higher damage and same crit. Oct 25, 2021 · Cleanse Wounds is a Hydrosophist Skill in Divinity Original Sin 2. There are three kinds of weapons, one-handed, two-handed weapons and ranged weapons. 2. Teleporting an enemy on top of another enemy thus deals damage to both. Fire Damage 17-18 Physical Damage 81-89 Strength +3 Set Suffocating for 1 turn(s). The range is pretty small, on one handers at least. If a weapon has 30% cleave, that cone will do 30% of the weapon's damage. Divinity II Crafting Divinity II Skills Divinity II Stat Guide Divinity Original Sin I. 10 (int bonus) * 1. The bow also has a 25% chance of causing Bleeding for two turns and raises Cleave damage Weapons are items which can be equipped by characters and used in order to damage their enemies in Divinity: Original Sin II. New to the game and have a question about "+ x% cleave damage". Damage scales by level, intelligence and Warfare; Is affected by range bonuses (Far Out Man, Farsight) Can crit with Savage Sortilege Apr 6, 2023 · Damage Boost + 10 "An enchanted dagger having belonged to Dorotya. For my first playsthrough I wanted to cover most of the skill categories between the four characters so I could experence most of what the combat has to offer, instead of making a more focused party. Cleave causes the unit's attack to deal damage in a trapezoid in front of the attacking unit. You get a spark for each weapon and each target hit. If a weapon has 25% cleave, it means it will always hit Grab any unique STR one-handers that have Int and crit bonuses. Cleave does not affect the primary target, and it cannot miss Feb 23, 2020 · RELATED: Divinity Original Sin 2: Everything Players Need To Know About The Armour Of The Eternals. Sep 1, 2022 · The mace itself at level 20 comes with the following stats: - 25% critical chance - 3 Strength - 2 Constitution - 2 Warfare - 25% chance to knockdown - 50% cleave damage - Comes with free Challenge skill Using this mace with the Devourer's set is insanely strong, even on Tactician difficulty in a 4-man party. Cleave damage, it does that percentage of weapon damage to any additional targets in an arc adjacent to the target. Damage = (Base Damage) x (1 + Elemental Bonus%) x (1 + Attribute Bonus% + Weapon Skill Bonus% + Misc Bonuses% [if attack]) x (1 + High Ground Bonus% + Crit Bonus%) x ( 1 + Misc Bonus% [if spell]) (thanks u/zyocuh, I copied this from one of your comments) Apr 16, 2019 · You were always one for spears, and now I can see why - but I love crit, so if I found a sword with 20% crit, I'd be tempted. Our party is level 13 vsing level 10s and he just keeps missing. If this is correct, you get more damage from the skill, but lose on the persuasion bonus, the flexibility (int benefits all magic damage, skills benefit just that skill's damage), and the Jul 13, 2020 · I'm playing with a full physical party at the moment, consisting of 2 melee users, a ranger and a blood mage and I was wondering if both of my melee fighters should use 2 handers or not. Won’t do extra to the main target. However, if you want magic damage with a finesse build, bows are the way to go. The dualist uses a little bit of polymorph and the pyro a bit of Aug 19, 2024 · Set Taunted for 2 turns, 25% chance 25% Cleave Damage Grants skill: Guardian Angel 1 rune slot. The melee damage of the staff is somewhat meh, but on occasion, a strong cleave staff can be somewhat useful. Notes. Nov 29, 2017 · Weapons with cleave damage deal damage in a small arc in front of the character. Level +- Attributes; Strength +- Jun 3, 2022 · Blitz Attack: 2 enemies, 70% weapon damage. Sep 23, 2017 · If you stalled / delayed on the assault after purging the shriekers you may find that the Seekers (Gareth et al) and Gratiana are no longer anywhere to be found - in game terms they're fighting to take the lady vengence. . Sundering Cleaver Information. Sundering Cleaver is a Two-Handed Weapon in Divinity Orginal Sin 2. LVL 20. AP Recovery: -1. Voor d'Lamas: Two-Handed Mace: 25% Critical Chance +3 Strength +2 Constitution +2 Warfare Set Knocked Down for 1 turn, 25% chance 50% Cleave Damage 25% Chance Set Decayed for Two Turns 50% Cleave Damage Grants Living on the Edge Voor D’Lamas 25% Critical Chance +3 STR +2 CON +2 Warfare 25% Chance to Set Knocked Down for One Turn. 1 in every 4 would be pretty close-to-accurate odds though; you'd have to go out of your way to make sure your weapons have the cleave damage on them by browsing a little bit, but you also wouldn't have to sit Set Taunted for 2 turns, 25% chance 25% Cleave Damage Grants skill: Guardian Angel 1 rune slot. Sundering Cleaver Location Cleave damage, it does that percentage of weapon damage to any additional targets in an arc adjacent to the target. it has IKN 20%CC 2 warfare 2 2H 3 strr etc. List of all Two-Handed Weapons with stats, lore, images and where to find them. Its pommel is adorned with the shape of a spider. 5 damage. Sep 12, 2019 · The basic default attack, however, will trigger 2 sparks. You can enchant Weapons and Armor with Runes to imbue or amplify their current state for resistances, attribute points, combat points, stat buffs, or varying damage types. With that character close to the boss, you can attack your ally directly, hitting the boss with the cleave effect. Cleave can only be used by melee units, ranged units cannot cleave by default. You'll notice the cleave range indicator when attacking something. Deiseis Riveil. Warfare skills scale by weapon damage regardless of type as long as it's a melee weapon. Its blade distorts the reflection of your face, making you feel uneasy. I did a build with a staff that was pretty strong actually. 50% Cleave Damage Grants skill Challenge I’d say that’s too close to call. Mar 10, 2019 · Eh, the one method where they are better is dual 1h with cleave and sparkstriker. but with increased base numbers and a decent amount of water damage. The range of the cleave is small, but the damage it can do is pretty real. Silencing Stare (3 Necromancer): Deals damage to Magic armor (not Health) and can cause Silence. So if your weapon says cleave on it yo should see a related marker on the target you choose to attack, it'll come out like a cone and do whatever percentage of the original damage to anything inside that cone. Apr 8, 2023 · Condense all cloud surfaces in the area. For non-unique weapons you want crit chance, rune slots, cleave damage, and either fire or air damage. Earth Resistance: +15%. Oct 30, 2020 · Even 815 feels way too low for cleave damage Maybe it scales differently?Music used:Toby Fox - Dogsong (Undertale) Jan 20, 2018 · Ie : use a staff and have high intel for your casting, add some good warfare skills, and you have a melee staff user doing similar damage as a strength based one, but it’s all magic damage ( based on your staff damage type ) instead of normal damage. The only way to use it to increase damage to a single target is to hit your ally while the target is in that arc and your ally used shackles of pain. #1. 5 attacks for 4 AP. The Deiseis Riveil bow gives you +3 Finesse, +2 Huntsman, +1 Ranged, +25 percent Cleave Damage, and has a 25 percent chance of making enemies Bleed for two turns. " 600: Kalias' Stunner: Swords: 2: Phy damage 7-8. Thoughts? Character is Red Prince and he's using Reaver's Axe. Start AP: -1. only thing I can think of is doing damage to enemies near your target. I heard 2-handers do overall more damage with crits but shouldn't 2 weapons with runes get more damage? Especially if they both have crit boni. I meant; 2h, on average, have 35-50% cleave damage on them, so 1h weapons have 10-25%. Shocked Information. He'll hit sometimes but more often than not he misses. (At least one of them must be Source Skills) With Crippling Blow + Whirlwind + Skin Graft you always have better aoe damage. Great on allies that are prone to dying. Showing 1 - 2 of 2 comments The author of this thread has indicated that this post answers the original topic. I exchanged Lohars Hammer Level 13 for a Level 15 Axe with 20% crit, 1 Warfare and 50% Cleave. 20% chance to succeed. Is this applied to all offensive skills while this weapon is equipped, or only to the basic attack? Dec 14, 2017 · Warfare itself buffs physical damage only. Means that you’re going to hit everything in an arc for 50% damage. Use this to get out of (or into) trouble areas. Your daddger do bad elemental damage. 20% chance to succeed +14% Life Steal : Voor d'lamas: Mace: 18: 196-207 Physical Damage 25% Critical Chance +3 Strength +2 Constitution +2 Warfare Set Knocked Down for 1 turn. 25% chance to succeed. Then just use allies to move enemies together then root with enweb 100% damage to base target and 50% to cleave targets. The damaged oil pump in the blackpits cave in Reaper’s Coast and Toyseller Sanders in Arx , as well as logs can really help by using various means to craft filled barrels Mar 18, 2020 · It was almost always merely based on total damage with infrequent consideration to other factors. Aug 21, 2022 · And that's without going into builds made around nuking things. Will Petrify enemies that lack Magical armor. I can maximize the damage of any spell I cast, thanks to the Scribe Wizard letting me change the damage type of any spell I cast and the Tempest Cleric's Channel Divinity. Voor d'Lamas: Two-Handed Mace: 25% Critical Chance +3 Strength +2 Constitution +2 Warfare Set Knocked Down for 1 turn, 25% chance 50% Cleave Damage Oct 2, 2017 · With the shield system, you need to strip down their shield ASAP, if your dagger doing physical damage, you should just add more on physical damage, adding elemental damage is pointless. Cleave is a bigger help than the extra hex in the end for me and there are a lot of very strong 2h with fixed crit, crit damage and 30-50% cleave. Though, given how the system works, you can outdamage a staff by having a poison and a fire wand dual wieled for explosive damage, downside being against undead or fire enemies. Shackles of Pain (2 Necromancer): any damage the caster receives is duplicated to the target. Basically when you attack, there is an additional cone of damage around your main target. This dense axe can only be wielded by the strong of arm. I have two mages: pyro/geo and hydro/aero. Located in the Garden of the Lizard Consulate. e. Voor d'Lamas: Two-Handed Mace: 25% Critical Chance +3 Strength +2 Constitution +2 Warfare Set Knocked Down for 1 turn, 25% chance 50% Cleave Damage Apr 21, 2018 · Not sure what the go is, I've checked all his items he doesn't appear to have any items on him that would cause him to miss, but he keeps doing it. There are overall 3 types of damage depending on the armour types. +50% Cleave Damage Jan 4, 2018 · I’m going to guess, as I don’t know German, that’s cleave. If you boost your damage using death wish and are at 1hp yourself, or simply attack normally, this will transfer 100% of the damage your attack normally does to the boss, while also hitting them for the 50% cleave. Characters within the area will take cleave damage. ebtpqz ugtp eesqu bpxfe naqhr xfpmq oqapa jyz cxaev nwpxm